“The Not So Puppet Show: Season One, Episode Four” by Thomas Typewriter – a new script

scripts, The Not So Puppet Show

———–<.thom.>———–

THE NOT SO PUPPET SHOW

Season One, Episode Four

“The Broken Book of Beasties: Book 1, Part 2”

By Thomas Typewriter

(c) 2025 jason arcand

———–<:type:>———–

FADE IN


Title sequence plays

FADE OUT
FADE IN

INT. BORDERTOWNE MIDDLE SCHOOL LUNCHROOM, MID-DAY
A long cafeteria table spreads across the stage. Behind the table are tall frosted windows in utilitarian frames. Shapes of trees and a general daylight illumination can be seen through the frosted glass. In the upper portions are small round dents and circling cracks from various kids in the neighborhood next to the school shooting the windows with BB guns. Even though there is some daylight coming through the windows, the Lunchroom is bathed in strong fluorescent lighting. CHADWELL BAGPIPES, ANTWELL CONCRETE, MIKEWELL LETTERS, and ARROWELL RAILROAD are sitting at the table eating their school lunches.

LS OF THE GROUP

THOMAS TYPEWRITER enters from stage-left. He is carrying his metal lunchbox, decorated in characters from the “Peanuts” comic strip, and the latest issue of The Not So Zine. He sits down next to Chadwell. All four of the boys are friends and exchange hellos. Thomas opens his lunchbox and pulls out a bag of chips. He quickly eats all the chips. He then folds the bag flat and places it in front of him on the table. Chadwell, Antwell, Mikewell, and Aaywell all notice this and turn their heads to watch what Thomas is doing. From stage-left enters GREG RASHES. Greg is a tall, lean, blonde teen with acne in the grade above Thomas. He walks over to the area in front of Thomas, avoiding blocking Thomas from view.

CUT TO MS OF THOMAS AND GREG

GREG RASHES
“Hey, nerd.”

THOMAS TOPHAT
“I am not a nerd Greg. You will find my grades preclude me from qualifying as a nerd.”

GREG RASHES
“Whatever. Let me have your chips. I’m hungry.”

THOMAS TOPHAT
“Sorry, Greg. I already ate them.”

GREG RASHES
“What? But you did that yesterday and I asked you to not do that. How can I eat your chips if you eat them first.”

THOMAS TOPHAT
“I don’t know what to tell you, Greg. (flatly) I just can’t control myself when it comes to chips.”

GREG RASHES
“Me either. Okay. But tomorrow save them so I can take them.”

Greg exits stage-right.

CUT BACK TO LS OF TABLE

ANTWELL CONCRETE
“Thomas, what was that about.”

THOMAS TOPHAT
“It is just Greg trying to bully me into giving him my chips.”

MIKEWELL LETTERS
“And he just accepts that you ate them before he got there.”

THOMAS TOPHAT
“Yeah, he’s not a very good bully.”

ARROWELL RAILROAD
“I’d say so.”

CHADWELL BAGPIPES
“Well, if he tries anything we’re with you.”

MIKEWELL LETTERS
“Yes.”

ANTWELL CONCRETE
“Yes.”

ARROWELL RAILROAD
“Maybe. Anyways, what does everyone think of using my map for Zonepoints today?”

Arrowell pulls out a notebook and flips it open. Chadwell and Antwell lean in and start discussing it with him. Thomas lets out a gentle and soft sigh to himself. Mikewell notices and looks at Thomas. Pulling a sandwich out from his lunch, Thomas starts to read the Not So zine. Mikewell is unsure of Thomas’ mood but ultimately joins the others in looking at Arrowell’s notes.


CUT TO MS OF THOMAS EATING HIS SANDWICH AND READING THE NOT SO.

CUT TO CS OF THE NOT SO ZINE

TRANSITION FROM THE BORDERTOWNE MIDDLE SCHOOL TO THE BOOK OF BROKEN BEASTS
FADE INTO THE NEXT

———–<.thom.>———–

THE BROKEN BOOK OF BEASTIES

“Book I: A Book by Any Other Cover”

Part Two of Three

By Thomas Typewriter and Primo Operahouse-Typewriter & Secondo Operahouse-Typewriter

(c) 2XYZ thomas typewriter

————-<:type:>———–

FADE IN


TITLE SEQUENCE


The title “The Broken Book of Beasties” appears far off in the dark screen, written in bright red flowing script. The word Beasties, unlike the rest of the title, is written in a thick slashing font. The title flies towards the camera and past the edge of the frame. The dark screen is filled with a shimmer as the following text appears in white block letters: “Book I: A Book by Any Other Cover”. It fades away in a shimmer. In the absence appears the following test: “Part Two.”


PAN DOWN


The dark screen fades to light grey as the “Part Two” slides off the top of the screen from the camera panning


TRANSITION FROM TITLE TO THE TRILIBRIS


INT. THE ALCOVE AT THE BACK OF THE TRILIBRIS’ MAIN ROOM, DAYTIME

The Alcove is a dark wood wall decorated with gold and brass metal in long blocky snaking patterns illuminated by two torches. In the center of the alcove is a podium holding THE CODEXIAN. The Codexian is a thick book, with covers of a purple stone and thick leather binding. The front cover has a vertical row of three circles made from gold wire on the binding side. The other side is a snaking angular pattern similar to the patterns on the alcove walls. The pattern snakes down to two horizontal lines across the bottom portion of the front cover. It is currently open to the middle of its binding with THE GREY MOUSE off to the corner looking in at the illustrations on the page.

MS OF THE CODEXIAN


CUT TO CS OF THE CODEXIAN


Golden scroll-work forms a border around a central image across the two pages. Inside the border is an image of THE BAKER leaning on her counter looking forlorn. The image is done in a style combining woodblock prints and illuminated manuscripts. Small hands of THE GREY MOUSE enter the bottom of the frame followed by the head and body. The Grey Mouse is leaning over the page.

THE GREY MOUSE
“Squeak”

THE CODEXIAN
(voice-over) “That is funny. It almost sounded as if you asked why she was sad.”

THE GREY MOUSE
“Squeak.”

THE CODEXIAN
(voice-over) “Oh, you did. I’ll unpack that later. Back to the story and your question, maybe the Baker was sad because they had spent so much time fleeing and surviving that they had forgotten how to live. Or maybe something simpler. While she was a good baker and well respected in the community, baking was something she never considered very glamorous.”

THE GREY MOUSE
“Squeak.”

THE CODEXIAN
(voice-over) “I understand that makes no sense to you and how amazing bread is, but if you could lean off the page I can continue the story.”

The Grey Mouse moves out of the frame.

THE CODEXIAN
(voice-over) “Thank you.”

The page turns. The illustration shifts between a series of images of The Baker mixing dough and baking bread.

THE CODEXIAN
(voice-over) “The Baker would find her mind wandering to certain thoughts repeatedly. I used to be someone who mattered. I used to be the best bookbinder in the city. Now I bake bread. Now I don’t know my value. Anyone can bake bread. Where is the specialness in that.”

The page turns. The illustration shows The Baker at her counter. At this point, the illustrations start to show some basic animation. Where before they would fade from one static drawing to another, each picture now has a little bit of animation in each sequence. The Baker leans on her counters and sighs. The sigh appears as a written sound effect on the page. The Baker then starts to think, with her thoughts written out in thought bubbles over her head. The Codexian narrates her thoughts as they write across her thought balloon.

THE CODEXIAN
(Voice-over) “I used to be one of the best. Now I just make bread. Bread. Ugh. People used to come from all over the city to buy one of my spell books. I was respected. I was important. I was a true artist. Now, what am I? I make bread. Ugh. So common. So pedestrian. What is the value of a common thing? More importantly, what is the value in those who make common things?”


The thought bubbles fade away and the Baker leaves her counter. The empty counter fills the page momentarily before the Codexian continues the story.


THE CODEXIAN
(voice-over) “And so she would have continued self-flagellating if not for a simple moment.”

It changes to The Baker at her counter. A MOTHER and YOUNG DAUGHTER enter the shop. The Baker waves hello. The Mother approaches the counter and purchases one loaf of bread. She breaks off a bit of the heel of the loaf, steam rises from it, and hands it to her daughter. The image shifts to the daughter eating the bread, closing her eyes, and smiling. The illustration shifts to the Mother shocked at the smile quickly shifting to smiling and turning to speak to The Baker.

THE CODEXIAN
(voice-over) “The mother said something so simple it cut through all the Baker’s doubts and disappointments. She said this is the first time she’s smiled since the fleeing. Thank you. You have no idea how much that is worth to me. How much better that makes my day.”

The Mother and her daughter leave the bakery. The illustration shifts to the Baker at her counter visibly moved and affected by the Mother’s words.

THE CODEXIAN
(voice-over) “The Baker, as the mother and her daughter left the bakery, realized that maybe there is something worthwhile in baking bread. She also realized that as great as she felt about her current situation now, she was still dwelling on the past. It was a poison and she needed to let go.”

The page turns. The new page shows an illustration of The Baker at the front window of her bakery. She rotates the open sign to close. She then locks the door before walking to a table in the back room. The table is laid out with bookbinding tools and supplies.

THE CODEXIAN
(voice-over) “The Baker decided she would make one last book and then move on, putting that part of her life behind her.”

In a series of vignettes, the Baker makes a book. Note that the Baker incorporates some extra steps not usually included in bookbinding. The prestigious bookbinding career she has been remembering was binding spell-books. She rubs each page with various herbs. Once all the pages are rubbed, she places the remaining herbs in a pan and burns them. The ashes she mixes with oil into a paste. She then messages some of the paste into the leather cover and binding strings. She then continues building the book. At the end, she pulls back the oil and ash mix. She dips a small brand into it and then heats it over a flame. The oil flares with streaks of red, blue, yellow, orange, and green. Then she presses the hot brand onto the cover of the book. Smoke rises from where the brand touches the leather. When she removes the brand, the Baker sees that five colors are leaking from the brand into the leather: red, blue, yellow, orange, and green. She sees the bleeding colors and is surprised. She runs her fingers over the colors and the book starts to shimmer. The Baker disappears from the room in a flash of light.

THE CODEXIAN
(voice-over) “The Baker soon discovered that the world has a way of surprising you.”

The page turns. The Beastlands fill the new page. A landscape of orange grass and prairie fills the foreground while in the background blue mountains, green forests, red forests, and yellow sand dunes spread out. In the bottom corner of the illustration, a sparkle appears fading out becoming an image of the Baker. She looks around, confused as to what just happened.

CUT TO CS OF THE BAKER

THE BAKER
“Well, this is a surprise.”

CUT BACK

Hold a moment as The Baker stands in the vast new realm. The page turns to reveal a closer image of the Baker standing with the orange grassland behind her. She is looking around with a face of pure joy. In the grass behind her comes a “rustle” sound effect. The Baker turns to look for the source of the noise. From the grass emerges a Furocerous. It is a large rhino-like creature covered in very thick fur. The fur is longer on the head and shoulders than the rest of the body. It charges towards the Baker. The fur on its head stiffens into a kind of plate armor. The Baker screams in surprise and fear with the words of her scream drifting out across the page. The illustration cuts to a close-shot of the Furocerous running. It then cuts to a medium-shot of the Baker backing up then falling down and scrambling backward. She pulls up the spellbook in a feeble attempt to shield herself. The illustration then changes to the Furocerous colliding with the Baker and her spellbook in a bright flash of orange light.

The page turns and now the illustration is of a long shot of the outside of the Bakery. There is a flash of orange light. The illustration shifts to the inside of the Bakery. The Baker materializes in the air in a flash of orange light and flies backwards against the display. Her spellbook goes flying in another direction. The Baker shakes her head and slowly gets up. She checks her body for injury and does not find any. She starts to laugh to herself.

THE BAKER
“Did that just really happen? That is too wild.”

She walks over to the spellbook and retrieves it from under a table. The spellbook looks different. She examines the changes. The front cover branding now has a line of orange in it. She then opens the book and sees an image of the Furocerous surrounded by a circle of runic patterns and scroll-work.

THE BAKER
“Wow.”

She runs her fingers over the image. The illustration changes to a close-shot of the spellbook’s page. She then runs her fingers in a circle along the scroll-work and runes. The image shifts to a very close-shot of her fingers moving over the ink. The SCAPING OF HER FINGER OVER THE PAGE follows. Thee ink starts to softly glow orange. The orange light starts running up her fingers, creating a brighter and brighter glow. The illustration shifts back to the bakery. As the Baker runs her fingers over the page a spectral glowing version of the Furocerous explodes out and into the bakery display pushing it back. The spectral disappears. The Baker looks back and forth between the spellbook and the display case. A large smile spreads across her lips. She starts to run her fingers over the page again. The illustration cuts back to the longer shot of the Bakery from outside. A bright orange light flashes out and then the entire bakery shakes.

FADE OUT
TRANSITION FROM THE STORY INSIDE THE NOT SO TO THE CAFETERIA
FADE IN

INT. BORDERTOWNE MIDDLE SCHOOL CAFETERIA, MID-DAY
A long cafeteria table spreads across the stage. Behind the table are tall frosted windows in utilitarian frames. Shapes of trees and a general daylight illumination can be seen through the frosted glass. In the upper portions are small round dents and circling cracks from various kids in the neighborhood next to the school shooting the windows with BB guns. Even though some daylight is coming through the windows, the Lunchroom is bathed in strong fluorescent lighting. CHADWELL BAGPIPES, ANTWELL CONCRETE, MIKEWELL LETTERS, and ARROWELL RAILROAD are sitting at the table leaning in to look at a notebook Arrowell is holding. THOMAS TOPHAT sits to the side of them reading the Not So zine.

CS OF THE SCRIPT IN THE NOT SO ZINE

CUT TO LS OF THE GROUP AT THE TABLE

Chadwell and Antwell are writing some notes on Arrowell’s Zonepoints map. A TEACHER’S WHISTLE blows from off-screen. Everyone except Thomas gathers up their lunches and belongings. Antwell, Mikewell, and Arrowell exit stage-left. Chadwell stands and walks over to Thomas, tapping Thomas on the shoulder. Thomas looks up and Chadwell points off-stage stage-left.

CHADWELL BAGPIPE
“Lunch is over. If you would rather read than play Zonepoints, that is okay. You can keep score instead of playing.”

Thomas nods yes. He gathers up his belongings and exits stage-left with Chadwell.

FADE OUT

The Not So Puppet Show: Season One, Episode Three by Thomas Typewriter

scripts, The Not So Puppet Show

———–<.thom.>———–

THE NOT SO PUPPET SHOW

Season One, Episode Three

“The Broken Book of Beasties: Book 1, Part 1”

By Thomas Typewriter

(c) 2025 jason arcand

———–<:type:>———–

FADE IN

Title sequence plays

FADE OUT
FADE IN

INT. BORDERTOWN MIDDLE SCHOOL LIBRARY, AFTERNOON
The curtains open and the stage-lights turn on. A floor-to-ceiling bookcase spreads across the back of the stage. Off to the stage-right side extends a short wall with a double set of doors for entrance and a single door for the librarian’s office. The door to the librarian’s office is open. The door has a plaque with the following text: “Ms. Weaver”. On the stage-left side of the stage sits a short wall containing a spinner rack filled with various young adult novels next to a metallic magazine rack. In front of the floor-to-ceiling bookcase sits two round tables with chairs. THOMAS TOPHAT enters the room through the wooden doors and throws his backpack into a chair at the nearest table.

THOMAS TOPHAT
“I’m back again.”

MS. WEAVER
(off camera) “Thought I’d see you again. I’ve just put out the newest issue of that magazine you liked. It is on the bottom shelf. Go ahead and get started and I’ll come out in a moment to sign your paper.”

Thomas looks over at the magazine rack. He walks over to it and leans down. Looking through the titles in the lower shelves, he spys the Not So Puppet Show zine Issue #3 behind a copy of Highlights and Newsweek. He picks it up and walks over to the table he threw his backpack onto. He sets down the zine and pulls his backpack over to the closest chair. Thomas sits down. From his backpack he removes a spiral notebook and pen. He then opens up the zine.

CUT TO OVER SHOULDER SHOT OF LOOKING DOWN AT THOMAS OPENING AND READING THE ZINE.

Thomas opens the zine, turning past the cover and first page with its publishing info. The cover is decorated with cut-out photocopied photographs. These would be photos so old as to be copyright-free and most likely sourced from discarded books. The first page looks as follows:



———–<.thom.>———–
THE BROKEN BOOK OF BEASTIES
“Book I: A Book by Any Other Cover”
Part One
By Thomas Typewriter and Primo Operahouse-Typewriter & Secondo Operahouse-Typewriter
(c) 2025 jason arcand
———–<:type:>———–

FADE IN

TITLE SEQUENCE
The title “The Broken Book of Beasties” appears far off in the dark screen, written in bright red flowing script. The word Beasties, unlike the rest of the title, is written in a thick slashing font. The title flies towards the camera and past the edge of the frame. The dark screen is filled with a shimmer as the following text appears in white block letters: “Book I: A Book by Any Other Cover”.”

ZOOM IN ON THE LINES “TITLE SEQUENCE PLAYS”


TRANSITION FROM THE BORDERTOWN MIDDLE SCHOOL LIBRARY TO THE BROKEN BOOK OF BEASTIES

FADE OUT

———–<.thom.>———–
THE BROKEN BOOK OF BEASTIES
“Book I: A Book by Any Other Cover”
Part One
By Thomas Typewriter and Primo Operahouse-Typewriter & Secondo Operahouse-Typewriter
(c) 2025 jason arcand
———–<:type:>———–

FADE IN

TITLE SEQUENCE
The title “The Broken Book of Beasties” appears far off in the dark screen, written in bright red flowing script. The word Beasties, unlike the rest of the title, is written in a thick slashing font. The title flies towards the camera and past the edge of the frame. The dark screen is filled with a shimmer as the following text appears in white block letters: “Book I: A Book by Any Other Cover”. It fades away in a shimmer. In the absence appears the following test: “Part One.”

PAN DOWN

The dark screen fades to light grey as the “Part One” slides off the top of the screen from the camera panning

TRANSITION FROM TITLE TO THE OVERLAP

The dark grey shifts in tone changing to dark clouds.

CONTINUE PAN DOWN

EXT. THE OVERLAP HILLS, DAYTIME
A series of forested hills in front of a forested snow-capped mountain slides into view. This is the Overlap Hills, one of the many realms used by the great wizard Orgle. They are named as such because they are areas of multiple different dimensions folded over each other by Orgle’s vast and great magicks until they create a pocket dimension. The Overlap Hills are not as well known as Orgle’s other overlaps such as the Overlap Hotel, the Overlap Waves, or the Overlap Trail. Yet, they do contain one of his greatest treasures. In the distance stands the Trilibris, Orgle’s special library. It appears as three different columns that seem to fuse with each other but also separate creating a kind of hyper-dimensional hourglass shape.


SHIFT TO XLS OF THE TRILIBRIS

CUT TO LS OF THE TRILIBRIS

CUT TO MS OF THE TRILIBRIS

CUT TO CS OF THE TRILIBRIS DOORS

TRANSITION FROM THE OVERLAP HILLS TO THE TRILIBRIS

ENTER THE BUILDING AND MOVE TO THE MAIN ROOM THROUGH A SERIES OF QUICK CUTS AND FADES

INT. THE TRILIBRIS MAIN ROOM, DAYTIME
The Main Room is a teardrop-shaped dome. The walls are covered in bookcases. Spiral staircases are scattered around the circumference. The bookcases are designed in a way that the books are stacked horizontally and vertically giving the impression of the folds in a human brain. The center of the room is a large open space filled with thick tables and chairs. The top of the dome is glass, stained a light blue, allowing natural light to illuminate the space. The bookshelves are illuminated by pendant lights within the rows. Each desk has a bulbous table lamp to illuminate in case the dome is not allowing enough light. Across from the entryway the bookcases stop. A large alcove is built into the wall. A dark wood wall decorated with gold and brass metal in long blocky snaking patterns illuminated by two torches. In the center of the alcove is a podium holding THE CODEXIAN. A very special book, it is separated from the rest of the main room by golden chains and small golden pedestals. A “Do Not Disturb” sign hangs off the chains.


CUT TO LS OF THE CODEXIAN’S ALCOVE

CUT TO MS OF THE CODEXIAN’S ALCOVE

CUT TO MS OF THE CODEXIAN

The Codexian is a thick book, with covers of a purple stone and thick leather binding. The front cover has a vertical row of three circles made from gold wire on the binding side. The other side is a snaking angular pattern similar to the patterns on the alcove walls. The pattern snakes down to two horizontal lines across the bottom portion of the front cover.

CUT TO CS OF THE CODEXIAN

A TRIUMPHANT MYSTICAL MUSICAL SCORE plays. The score plays for a few moments and then it stops with A RECORD NEEDLE SCRATCH.

PAN TO LEFT OF THE CODEXIAN.

A GREY MOUSE crawls up onto the podium. It tentatively approaches the Codexian.

CUT TO MS OF THE GREY MOUSE

The Grey Mouse sniffs along the Codexian, moving to the top corner. It starts to nibble on the edges of the pages.

THE CODEXIAN
“OWWWW!”

CUT TO MS OF THE CODEXIAN

The Round circles on the left of the cover open revealing non-organic golden eyes. The two golden lines along the bottom of the cover move as if lips or a mouth. The Grey Mouse stops chewing.

THE CODEXIAN
“Who did that?”

The Grey Mouse steps away from the Codexian

THE CODEXIAN
“Come on, I know you are there. Who is biting me!”

The Codexian’s eyes scan around the room. Ultimately they settle on the Grey Mouse.

THE CODEXIAN
“Oh, hello there. Were you the one chewing on my corners?”

The Grey Mouse blankly looks at the Codexian. It sneezes. A golden shimmer flickers in the air.

THE CODEXIAN
“Bless you.”

The Grey Mouse stands upright and nods at the Codexian.

THE CODEXIAN
(to self) “Well that’s new.” (to the Grey Mouse) “Let’s try this. Maybe what you’re truly hungry for is a story. If I tell you a story will you stop chewing on me.”

The Grey Mouse nods and then sits down.

THE CODEXIAN
(to self) “Definitely new.” (to the Grey Mouse) “I will need to open up to tell the story, so you may want to adjust your position.”

The Codexian opens and the Grey Mouse moves to the bottom of the podium top. The pages start to move, quickly moving to the middle of the book in a blur.

THE CODEXIAN
“Ahhh, here we go.”

The Codexian is open to a set of pages bordered in golden illumination but the actual area inside the border is blank.

THE CODEXIAN
“The Broken Book of Beasties.

From somewhere in the Trilibris A CHIMING TONE rings out. The blank page starts to fill with an illustration in a style that is a mix of woodcut block print and medieval illuminated scripts. A vast city fills the page.

TRANSITION FROM THE LIBRARY TO AN ILLUSTRATED STORYBOOK STORY

PAN IN ON ILLUSTRATION TO FILL THE FRAME

THE CODEXIAN
(voice-over) “Once there was a vast city filled with magic, wonder and charm.”

The illustration changes to the city in ruins with a giant burst of light exploding from the center of the city. Prismatic storm clouds fill the sky, raining storms down on the city.

THE CODEXIAN
(voice-over) “The city of magic became a city of too much magic, as the Great Rupture ravaged the city. Magic rained down like storms melting what was known and unknown equally.”

The illustration changes to people on hills outside the city fleeing. The city gripped in storms can be seen in the distance.

THE CODEXIAN
(voice-over) “Those who were able fled the city. The Great Rupture lasted decades driving one group further and further from the city.”

The illustration changes to a long stretch of landscape. Hills on the right give way to grasslands, then forests, and then mountains to the right. A group of refugees appears in the hill section. Fade to the group in the grasslands section and prismatic storms in the hills. The illustration changes more with a fade to the refugees in the forests The prismatic storms now fill the hill and grassland sections. The illustration shifts again. The refugees are now in the mountains section. The prismatic storms fill the hills, grassland, and forest sections. The illustration changes one last time. The refugees are gone and the prismatic storms fill the entire page. A THUNDER BOLT CRACKS. The Codexian turns the page.

THE CODEXIAN
(voice-over) “Past landscapes that ate lives, the refugees found a place of safety, or at least which they hope offered peace.”

The illustration area is filled with many tree branches. Colorful flowers grow along the base of the trees while animals can be seen peeking their faces out of the upper branches. The illustration changes with the trees sliding. They part in the center moving left and right. In the center of the screen sits a valley made from five rivers feeding into a lake in the center. There is a large island in the center of the lake along with a few small islands in sandbars scattered around the lake. The illustration changes again with the sun emerging in the clouds above the valley. Bright sunlight beams across the page. The illustration changes one last time with the illustrations of the refugees moving in from the left and right side of the frame and walking down to the valley. The Codexian turns the page.

THE CODEXIAN
“Having found sanctuary, the people set about building a new home for themselves.”

The illustration is blank but then small illustrations of people enter from the left and right sides. They break off into five groups, with the fifth group in the center made from the remaining few from each group. Each group then disappears into a cloud of construction dust. CONSTRUCTION SOUNDS can be heard. Slowly simple houses emerge from the construction dust. Once a house is finished the construction dust cloud disappears and the group looks at their work. Once all five houses are completed, the people CHEER.

THE CODEXIAN
“And grow they did. It was as if some creative spirit had been unleashed.”

The small people in the illustration then go to the area behind the houses and start constructing again. Rows of houses emerge from the dust. Once a house is finished, each group builds another behind it. Soon the houses recede into the distance. The construction dust finishes and the houses sit. The sun sets and the people go into their homes. The stars come out and then dawn breaks. Small people exit their houses and do daily chores. The sun rises and sets. Everyone goes back to bed. The day/night cycle speeds up to a blur until sixty days have passed. Time returns to its regular speed on the sixtieth day. The illustration shifts zooming in on a house in the background. A lady leaves at sunrise and walks two houses down to a bakery. She enters the shop and starts baking. Smoke starts to emerge from the bakery’s chimney. As the sun rises to mid-morning, the sign in the window changes from closed to open. The illustration changes to looking in through the window of the bakery. The Baker stands at the counter.

THE CODEXIAN
“And while everyone else was moving forward, one person was stuck looking back. Little did anyone realize she would change the direction of everyone’s life.”

The illustration changes to the baker at the counter. She has a sad far away look in her eyes.

ZOOM IN ON THE BAKER’S FORLORN EXPRESSION

TRANSITION FROM WITHIN THE STORY TO THE BORDERTOWNE MIDDLE SCHOOL LIBRARY.

FADE OUT

FADE IN

INT. THE BORDERTOWNE MIDDLE SCHOOL LIBRARY
A floor-to-ceiling bookcase spreads across the back of the stage. Off to the stage-right side extends a short wall with a double set of doors for entrance and a single door for the librarian’s office. The door to the librarian’s office is open. The door has a plaque over it with the following text: “Ms. Weaver”. On stage-left side of the stage sits a short wall containing a spinner rack filled with various young adult novels next to a metallic magazine rack. In front of the floor-to-ceiling bookcase sits two round tables with chairs.

MS OF THE OPEN ZINE

Thomas has the zine open on the table. He is writing down notes in his notebook. As he writes a note about the grey mouse he trails off and starts scribbling doodles of the mouse. His watch BEEPS.

CUT TO MS OF THOMAS

Thomas looks at his watch and realizes it is time to leave.

THOMAS TOPHAT
“Ms. Weaver?”

MS. WEAVER
(off-camera) “Yes?”

THOMAS TOPHAT
“Can I take this with me? I am only partway through.”

MS. WEAVER
(off-camera) “No. Magazines are not allowed to be removed from the library by students. You know that is the policy.”

Thomas stands and walks out of the frame.

THOMAS TOPHAT
(off-camera and softer tone) “Please Ms. Weaver. I’ll take real good care of it.”

MS. WEAVER
(off-camera) “Now, Thomas you know…”

THOMAS TOPHAT
(off-camera) “It’s just I’ve never found anything before that I wanted to read. Everything I read is just because a teacher or my parents tell me to. This is the first thing that I want to read. I really just want to know what happens next.”

There is a short pause.

MS. WEAVER
(off-camera) “Okay. But you must promise to be careful with it. Take good care of it.”

THOMAS TOPHAT
(off-camera) “I will. I will take great care of it. Thank you.”

MS. WEAVER
(off-camera) “You’re going to be late for your next class.”

Thomas reenters the frame and packs up his bag. He slides the zine in last, needing to adjust a few items for everything to fit properly. He then slings his backpack on and starts to exit.

MS. WEAVER
(off-camera) “Take care of it.”

THOMAS TOPHAT
“I will.”

Thomas exits stage-right.

FADE OUT

The Great Works Project: Season Five, Episode Thirteen – a script by Thomas Typewriter

scripts, The Great Works Project scripts

———–<.thom.>———–

THE GREAT WORKS PROJECT

a puppet play in many parts

Season 05, Episode 13

an epilogue

By Thomas Typewriter

(c) 2024 thomas typewriter

———–<:type:>———–

FADE INTO BLACK


From the bottom of the screen scrolls up the following text: “05-13”. It moves upwards, pausing a moment in the center of the frame, then continues upward, exiting the frame at the top edge. Shortly thereafter, from the bottom of the screen scrolls up the following text: “an epilogue”. It moves upwards, pausing a moment in the center of the frame, then continues upward, exiting the frame at the top edge. The sound of TYPEWRITER KEYS CLICK CLACKING rings out in the darkness.

FADE OUT

FADE IN

OPEN ON A DARK VELVET CURTAIN

Three spotlights focus on the curtain, all in a row. The center one is in the center of the curtains, where the two meet. The other two lights are on either side of the center. From below the frame emerges THE VELVET TOUCH, a Helping Hand wearing ripped fishnet gloves and uneven black fingernail polish. The Velvet Tough is holding a cue card. As it comes up, the side of the cue card we see is blank. They rotate the cue card around and on the other side is written the following: “05-13”. After holding the cue card stationary for a few moments, allowing the viewer time to read the card, they rotate the card around once more. The other side now has writing on it. As if part of some magic trick the card has the following written on it: “an epilogue”. The Velvet Touch again holds the cue card stationary for a moment. A second HELPING HAND reaches down from the top of the screen. The other Helping Hand grips the top of the cue card. The Velvet Touch lets go of the cue card and exits sinking below the bottom of the frame. The second Helping Hand exits, sliding out of view, along with the cue card, through the top of the frame. The velvet curtains open revealing…


INT. WRITER’S ROOM. LATE AT NIGHT


Z-MOUSE sits at the end of the table in the Writer’s Room. He leans over his floating cloud chair, head propped on an arm. His other arm is stretched out to the desk attempting to take notes. His writing slows and eventually halts, as his head nods forward.

OPEN INITIALLY IN A SOFT FOCUS MS OF Z-MOUSE AS HE TRIES TO STAY AWAKE.

He attempts to stay awake but sleep’s siren call is too loud.

SHIFT BETWEEN IN-FOCUS AND OUT-OF-FOCUS ON THE SHOT OF Z-MOUSE. AS HE STARTS TO FALL ASLEEP, GO OUT-OF-FOCUS. THEN WHEN HE CATCHES HIMSELF NODDING OFF PULL BACK INTO FOCUS.

Z-Mouse drops his pencil and rests his head on his arms. Soon he is fast asleep.

FADE OUT THROUGH GOING OUT OF FOCUS

FADE IN

EXT. THE GRITTY OVERLAP, DAYTIME

Lands of yellowish-white sands meet grassy scrub hills. A footpath runs across the center of the stage. The stage itself is on the crest of a gentle hill. In the distance, stage-right is rolling dunes of white and yellow sands. In the other direction, stage-left, there are low rolling grassy hills. In the center of the stage stands a signpost showing that the path splits in two directions. A small lamp burns off the top of the signpost. The post appears as a Tiffany lamp on top of multiple posts nailed together. The stage is dark like night and the lamp glows bright, glows bright, glows bright, and then the stage-lighting changes as if night turns to day, or dusk to dawn. Z-MOUSE enters stage-right. He walks up to the signpost and reads the choices. THE ETHEREAL PRESENCE, a woman dressed in flowing robes of pale otherworldly fabric and hair of red streaked with grey, materializes behind him.

THE ETHEREAL PRESENCE
(in a spooky-voice) “Choose wisely traveler for you have an important choice to make. Listen to my tales…”

Z-MOUSE turns and holds out his hand shaking the The Ethereal Presences hand. She is startled

Z-MOUSE
“Hi there, Z-Mouse’s the name. A swell place you have here.”

THE ETHEREAL PRESENCE
(in a spooky voice) “You have a choice to make.”

Z-MOUSE
“Choices, I love choices. Have you worked here long?”

THE ETHEREAL PRESENCE
(regular voice) “What are you doing?”

Z-MOUSE
“Being polite. Asking questions.”

THE ETHEREAL PRESENCE
“Why?”

Z-MOUSE
(pulls out a notebook) “You seem interesting. Got this whole spooky thing going on.”

THE ETHEREAL PRESENCE
“Nobody has ever said that before. Are you sure you’re not the least bit scared? Most people ignore what I have to say and can’t move on fast enough.”

Z-MOUSE
(starts writing in a notebook) “And if they stuck around, what would you tell them?”

The Ethereal Presence stares at Z-Mouse for a moment trying to figure out if he is being genuine or playing a trick on her. Finally, she decides to believe him and gives in to the conversation.

THE ETHEREAL PRESENCE
“Okay, I’m game but we may be here awhile. We might as well be comfortable.”

The Ethereal Presence pulls two chairs or stools from somewhere unseen. She hands one to Z-Mouse and they sit down. A campfire appears.

Z-MOUSE
“Thank you.”

THE ETHEREAL PRESENCE
“Your welcome.”

Z-MOUSE
“Okay, so you appear and then what?”

THE ETHEREAL PRESENCE
“For as long as I can recall, well mostly as long as I can recall, I’ve appeared and warned travelers that they have to choose a path and they should choose wisely.”

Z-Mouse nods and writes down notes.

Z-MOUSE
“Go on, tell me everything.”

THE ETHEREAL PRESENCE
“Don’t you have somewhere to be?”

Z-MOUSE
“Oh, no. Those meetings go on forever and whatever we write their going to change it later. No, I think it is much more interesting speaking with you.”

THE ETHEREAL PRESENCE
“Oh wow, that is really nice. Where was I”

Z-MOUSE
(rereading notes) “You appear and warn the travelers but no one listens.”

THE ETHEREAL PRESENCE
“Yes, and it is so frustrating!”

PAN OUT

The Velvet Touch re-enters the frame as the camera pans out. They appear as one hand at each end of the frame. The Velvet Touch reaches off-screen left and off-screen right grabbing hold of something. The Velvet Touch then pulls the item, velvet curtains, inward closing the curtain on this episode. Three spotlights illuminate the curtain. The Velvet Touch waves goodbye and exits, sinking down out of view. Each of the spotlights turns off one by one.

FADE OUT

The Broken Book of Beasties: Book 1, Part 3 – a new script by Thomas Typewriter

The Broken Book of Beasties

———–<.thom.>———–

THE BROKEN BOOK OF BEASTIES

Book I: A Book by Any Other Cover

Part Three of Three

By Thomas Typewriter and Primo Operahouse-Typewriter & Secondo Operahouse-Typewriter

(c) 2023

———–<:type:>———–

FADE IN

INT. THE ALCOVE OF THE TRILIBRIS IN THE TRILIBRIS MAGICAL LIBRARY, DAYTIME

CS OF THE OPEN PAGES OF THE TRILIBRIS.

The TRILIBRIS is open to a double-page illustration of the Bakery from part two of Book I: A Book by Any Other Cover. The illustration is still in the woodblock meets flowing lines style. The Bakery itself has changed from the last time it was seen. It now has changed its name to “Books and Buns” and there is a long line of citizens waiting to get in. Additionally, in the frame some of the stand the TRILIBRIS rests on can be seen along with the Grey Mouse leaning on the edge of the book curious as to the latest turn of events in the story.

THE CODEXIAN
“The news of the Baker’s new discovery quickly spread. Soon people from all over the settlement came to her for a spellbook, for access to this new land, access to this new magic.”

CUT TO THE GREY MOUSE

The Grey Mouse SQUEAKS a question.

THE CODEXIAN
“Yes, it does seem at first glance odd that those who fled magic would so willingly embrace magic again. Though you must remember that the Baker was not the only person yearning for the past. Rapid change, especially when brought on by tragedy and disaster, has a way of amplifying nostalgia.”

The Grey Mouse SQUEAKS in understanding. The TRILIBRIS turns the page. On the next page is a picture of the Beastlands. There are people everywhere. With more zapping in and appearing. Use some of the same people from the bakery line and have them eating buns.

PAN IN ON THE ILLUSTRATION

THE CODEXIAN
(voice-over) “Soon this new land, this Beastland, was filled with people capturing the beasts, filling spellbooks with beasties and magic.”

The page turns and now see a view of the settlement

THE CODEXIAN
(voice-over) “Magic which they used to grow their settlement into a large city.”

Show the settlement growing larger and larger with a montage of construction. Then the page turns and shows a sprawling city, a street scene. Wizards and walking down the street, with some flying, and such. See Wizards using magic in the street vendors, while shopkeepers are using magic to clean windows, dust shops, and craft items. Up in the apartments people are using magic to cook and entertain. See a Wizard take off for work and start to fly. His magic fades out and he drifts down to the ground confused. Soon everyone’s magic starts to fade out. They all grab their spellbooks and look through the pages or shake the books. The spellbooks are all empty. They turn and start talking to each other equally confused and concerned about what is happening.

THE CODEXIAN
“Like most things, everything was going great until it wasn’t.”

The page turns and from here on out the illustrations on the page will have a full animation movement. The wizards on the street murmur to each other trying to figure out what has happened to the magic. In the windows, we can see the various wizards of the businesses and apartments retrying their spells and rummaging through the spellbooks. The wizards in the seating for the cafes on the streets and the pedestrians are discussing with each other confused about what is happening. Then a bright prismatic light that shifts to pure white pulses from the sky. The wizards on the street shield their eyes. Once the pulse has passed they look up. In the background, the wizards inside the buildings step outside or lean out their windows.

The page turns revealing an illustration of the sky above the settlement from the perspective of someone on the street. The tops of buildings can be seen at the edge. In the sky, there is a glowing nimbus. The glow starts to fade as a face begins to materialize. THE KING OF BEASTIES has arrived. He is a large humanoid lion with a large single eye, a thick mane and beard making a multi-colored halo, and a large ornate crown. The crown is made up of a series of various-sized pentagons across a background of repeating smaller pentagons. Sharp short multi-pointed horns emerge from the forehead just below the crown.

THE KING OF BEASTIES
“I am the King of Beasties, and you may have noticed your magic is cut off. You have no rights nor permission to my kingdom, my people, or our gifts. You are trespassers and kidnappers. No more. I will return in one week to discuss the terms of re-entry to my kingdom and the use of its resources. Until then you are cut off. Use this time to appreciate what you have lost so as you may appreciate its true value if it returns.”

The King of Beasties face fades away. The page turns and now it shows a silhouette of the city with fires and buildings falling over. Sirens can be heard inside the city.

THE CODEXIAN
(narrating) “The citizens coped the best they could but still it was one of the longest weeks they had been through.”
The page turns again. Across the page is the caption “One week later…” It fades away leaving a view of the sky from street-level looking up similar to the previous page where the King of Beasts appeared in the previous page. Along the edges of the frame, various citizens gather looking up. They watch and watch but nothing happens. They start to murmur to each other.

CITIZEN #1
“It has been one week right.”

CITIZEN #2
“Yes.”

CITIZEN #3
“Then why isn’t he appearing?”

THE CODEXIAN
(narration) “Why indeed. As the hours passed, the citizens worried that maybe the magic would never return. Cursed to forever stumble through life with only what they could do themselves.”

The sky starts to spark and a burst of fireworks goes off and MARMALADE UMBER, singed and mildly burnt, falls out of the sky. He tumbles through the air yelling, gripping a book tight to his chest. He thuds to the ground, surprisingly surviving, and skidding down the street.

CAMERA TRACKS HIS FALL AND SKID

The dust settles over the crater and the crowds slowly trickle in to investigate. Marmalade pops up, singed and burned holding up a thick tome: THE BOOK OF BEASTIES.

THE CODEXIAN
“The crowd was surprised to find Marmalade Umber yelling “I DID IT! I DID IT!” especially after falling out of the sky. He should have died, but then again Marmalade was always disappearing and reappearing in the weirdest places.

The page turns. The new illustration shows a younger Marmalade Umber on his family’s farm. He is holding a spell book and concentrating really hard.

THE CODEXIAN
“Marmalade was easily the worst wizard in the entire community, constantly screwing up the most basic of spells and never once capturing any beasties.”

Marmalade starts to strain and sweat then disappears. He reappears over an animal pen and falls in spooking all the animals. He stands and tries to concentrate again disappearing and then reappearing somewhere else. He gets up and concentrates a third time. He disappears and then reappears but is split in two. His upper torso sits on the ground while his legs are walking around the spooked animals. He screams in shock and then poofs out reappearing as complete. He runs over to the side and vomits. The page turns with the new page having an illustration of the adult Marmalade Umber having just crashed and holding up the Book of Beasties. A crowd has gathered around him.

THE CODEXIAN
(narration) “The crowd did not know what to make of the village idiot falling out of the sky and shouting wildly. Eventually, they understood that he was claiming to have captured the King of Beasties.”

PERSON IN CROWD #1
“So you’re saying you captured the King of Beasties in that spellbook?”

MARMALADE UMBER
“I did it.”

PERSON IN CROWD #2
“But you’re like the worst magician.”

MARMALADE UMBER
“Yes, but I did it.”

PERSON IN CROWD #3
“Okay, so lets say you did it and the King is truly bound in that book, wouldn’t that mean…”

PERSON IN CROWD #4
“The Beastlands is open again?”

PERSON IN THE CROWD #5
“The Beastlands is open again.”

PERSON IN THE CROWD #6
“The Beastlands is open again!”

The people in the crowd look at each other and then pull out their spellbooks and disappear. Marmalade hugs the Book of Beasties to his chest.

THE CODEXIAN
(narration) “The Beastlands was indeed open again and magic returned. Only not quite the same as before. The King of Beasts had apparently made some changes to the Beastland before he was captured. No longer could you just capture a beastie and use its magic. You had to get the Beastie’s permission. Additionally, where before a Wizard could teleport to any part of the Beastlands, now entry and exit was tied to geographical area. When a wizard entered the Beastland, they entered in a spot that more or less matched where they were in the physical world.”

The page turns. The new illustration shows an overhead type of the city. The city is divided into five outer neighborhoods surrounding a central inner neighborhood.

THE CODEXIAN
(narration) “The return of magic sparked a regrowth. The city expanded again but since the magic had changed the city did as well. Since entry and exit out of the Beastlands were tied to corresponding points in the physical world, the city developed five distinct neighborhoods, each corresponding to one of the realms. Ultimately growing into a city of prismatic wonders and colorful characters, especially one of Marmalade’s descendants.”

The page turns and the new illustration is of a close-up of RAWLSTON UMBER. It is in the style of a static pencil sketch or ink illustration. The page starts blank and as the Codexian narrates it fills in. Rawlston will appear very bored and indifferent.

THE CODEXIAN
(narration) “Whose lack of magical skill, utter lack of talent, makes him the least likely candidate to be the hero of any story…”
The sketch or illustration of Rawlston turns into an actual moving image, with an effect similar to where a static picture snaps into a live image of the subject moving. A transition from picture to video or illustration to live motion recording. Rawlston exhales a sigh of discontent.

RAWLSTON UMBER
“This is sooooo boring.”

THE CODEXIAN
(narration) “…And yet this is who we find ourselves with.”

The Codexian shuts its pages. The eye-like symbols on the side of the cover look at the Grey Mouse.

THE CODEXIAN
“And thus ends today’s portion of the tale.”

THE GREY MOUSE
“Squeek Squeik?”

THE CODEXIAN
“No, there is more to the story. A story that ended there would not be very good. It’s just that I have not had an audience in a long long time and am a bit out of practice. Let me rest and I’ll be ready to continue the story.”

The Grey Mouse nods at the Codexian and then turns. He takes a few steps and then turns back and waves at the Codexian. He then runs off the edge of the podium and out of frame. The Codexian closes its eye-like symbols and starts to sleep.

PAN BACK FROM THE CODEXIAN AND ITS ALCOVE

FADE OUT

a new script: “The Great Works Project: Season Five, Episode Two” by Thomas Typewriter

scripts, The Great Works Project scripts

———–<.thom.>———–

THE GREAT WORKS PROJECT

a puppet play in many parts

Season 05, Episode 02

By Thomas Typewriter

(c) 2023 thomas typewriter

———–<:type:>———–

FADE IN TO BLACK


From the bottom of the screen scrolls up the following text: “05-02”. It moves upwards, pausing a moment in the center of the frame, then continues upward, exiting the frame at the top edge.

FADE OUT

FADE IN

INT. WRITER’S ROOM. LATE AT NIGHT
Z-MOUSE sits at the end of the table in the Writer’s Room. He leans over his floating cloud chair, head propped on an arm. His other arm is stretched out to the desk attempting to take notes. His writing slows and eventually halts, as his head nods forward.

OPEN INITIALLY IN A SOFT FOCUS MS OF Z-MOUSE AS HE TRIES TO STAY AWAKE.

He attempts to stay awake but sleep’s siren call is too loud.

SHIFT BETWEEN IN-FOCUS AND OUT-OF-FOCUS ON THE SHOT OF Z-MOUSE. AS HE STARTS TO FALL ASLEEP, GO OUT-OF-FOCUS. THEN WHEN HE CATCHES HIMSELF NODDING OFF AND TRIES TO STAY AWAKE PULL BACK INTO FOCUS.

Z-Mouse drops his pencil, pulls in his arm and rests his head down. Soon he is fast asleep.

ZOOM OUT TO A MS OF Z-MOUSE WHILE BRINGING INTO CLEAR FOCUS. THE CAMERA DETACHES FROM Z-MOUSE AND ROTATES TO LOOK AT THE DOOR BEHIND HIM. IT MOVES TOWARDS AND THROUGH THE DOOR.

TRANSITION FROM THE WRITER’S ROOM TO THE ALPHABET STAIRWELL

INT. ALPHABET STAIRWELL. LATE AT NIGHT
A small rectangular landing, the top level of the Alphabet Stairwell opens out to the night. Glass windows line the far left wall and part of the opposing wall. A stairwell flanked by yellow railing sits directly in front of the door to the Writer’s Room. The left, behind and opposite wall are a mixture of concrete and brick. The right wall is a cascade of striation, as if the stairwell was chiselled out of a mountain. The area over the stairwell and Writer’s Room door is brightly illuminated. The area by the natural rock wall is not as brightly lit, instead softly illuminated by one wall sconce. Next to the sconce, a door bearing the letter Y in golden script is built into the rock face.

THE CAMERA MOVES THROUGH THE DOOR AND ONTO THE LANDING. IT LOOKS LEFT AND THEN RIGHT “SPOTTING” THE Y DOOR AT THE OTHER END OF THE LANDING. THE CAMERA GOES THROUGH THIS DOOR.

INT. Y-STAIRS. LATE AT NIGHT
Behind the door we find a small stairwell. Decorated with walls of deep green and deep natural wood tones, the stairwell seems to ascend seven floors. Small windows are placed alternately. At the top of the stairs is a small landing. At the end of the landing is the green door for Y-Apartment. A doormat, with the words “Y Knot” welcomes guests, as does the potted plant in the corner.

THE CAMERA PANS UP THE STAIRS. AT THE TOP OF THE STAIRS IT GOES THROUGH THE DOOR AND INTO THE APARTMENT.
TRANSITION FROM THE Y-STAIRS TO THE Y-APARTMENT

INT. Y-APARTMENT. LATE AT NIGHT.
Y-Apartment has a small front entryway, with a small table and small bowl on top for keys and mail. Coat hooks and an umbrella stand sit on the wall near the door. The entryway leads to a large open room. This is the Living Room/Dining Room area. A counter top and floating cabinets divide the two areas from each other. The Living Room area has rattan furniture and nautical themed decorations. The Dining Area has a small stove, fridge, sink and table set to the side. Green and yellow dishes can be seen in the open areas of the floating cabinets. A second hallway, leading to the bedroom and bathroom, branches off from the Living Room area and shares a wall with the entryway. Glass sliding doors flank one side of the Living Room leading to the patio deck. On the opposite wall is a very heavy ornately carved door that seems out of place with the rest of the apartment.

THE CAMERA MOVES THROUGH THE ENTRYWAY INTO THE DINING AREA/LIVING ROOM. IT SCANS THE ROOM AND THEN MOVES TOWARDS THE HEAVY ORNATE DOOR. THE DOOR STARTS TO OPEN AS THE CAMERA APPROACHES. THE CAMERA CONTINUES TO MOVE TOWARDS AND THROUGH THE DOOR BUT IT POINTS INTO THE ROOM, GENERATING A FEELING OF MOVING BACKWARDS.

From under the couch we can see different colored lights blinking.

TRANSITION FROM Y-APARTMENT TO THE HIGH-STAGE OF THE TYPEWRITER ABSTRACT PUPPET STAGE.

THE CAMERA CONTINUES PANNING BACKWARDS AND MOVES OUT OF THE Y-APARTMENT AND OUT THROUGH THE NARRATOR’S DOOR OF THE TYPEWRITER ABSTRACT PUPPET STAGE. THE CAMERA PANS OVER TILL PROPERLY FRAMING HIGH-STAGE.

HIGH-STAGE: CURTAINS CLOSED
The High-Stage Curtains part. The stage lights turn on to the sound of A COMPUTER BOOTING ON revealing…

HIGH-STAGE: INT. ROOM 304 OF THE MEDICALSHIP THE FLUTE
Three Medi-pods sit across the stage. The lights atop their ovid forms blink softly, growing brighter as those interned inside awaken. The stage-right side of the room we see a large wall-size vid-screen. To the stage-left side of the room we can see a large window looking out on the space outside. Lights twinkle in the distance. Lights dance in the distance. Between the stage-left and center Medi-pod stands the bathroom door. Between the center and stage-right Medi-pod stands the entry door to the room. PANACEA FLAUTO stands in the doorway, Med-scanner in hand.

PANACEA FLAUTO
“Morning gentlemen.. How’s everyone feeling today.”

LUCIDO OBSIDIAN
“Heavy. Weightless. Confused.”

PANACEA FLAUTO
“To be expected. Normal Medi-pod reaction.”

She moves over to the other Medi-pods, knocking gently on each as she rouses each occupant.

PANACEA FLAUTO
“Cedar. Carro. Wakey-wakey.”

LUCIDO OBSIDIAN
“Are we getting out of these things today.”

PANACEA FLAUTO
(Chuckles) “Heavens no. You’re not even close.”

CEDAR WAXWINGS
(groggily) “Where am I.”

PANACEA FLAUTO
“You’re in the hospital.”

CARRO
“Where are we.”

LUCIDO OBSIDIAN
“We’re in that hospital ship.”

CARRO
“But what about our ship?”

CEDAR WAXWINGS
“Why can’t I move?”

Panacea presses a button on her medical device. On each of the Medi-pods, one of the three lights shifts in color from green to pale blue.

PANACEA FLAUTO
“Everyone feeling calmer?”

CARRO, CEDAR WAXWINGS, AND LUCIDO OBSIDIAN
“Yes.”

PANACEA FLAUTO
“Good. Now if you could follow me, you have an appointment. I’ll answer your questions on the way.”

The Medi-pods roll around the room awkwardly, bumping into each other.

CEDAR WAXWINGS
“Watch it.”

LUCIDO OBSIDIAN
“Sorry.”

PANACEA FLAUTO
“No, just try to imagine walking. The Medi-pod is designed to respond to your thoughts.”

CARRO
“What’s walking? Does it involve legs.”

CEDAR WAXWINGS
“Of course it does.”

PANACEA FLAUTO
(to self) “I can see this is not going to work. Time for plan B.”

Panacea steps to the side of the room and pulls out her scanner. She holds down a button. The three lights atop each of the Medi-pods begin to blink randomly, then they blink three times in unison. The Medi-pods stop moving.

PANACEA FLAUTO
“Gentlemen, since you are having problems, let me help. I’ll guide your Medi-pods to the appointment.”

CEDAR WAXWINGS
“But I wanted to do it myself.”

Panacea presses a different button on her scanner and one of the three lights atop the Medi-pods turns blue.

CEDAR WAXWINGS
“But, that’s cool that you want to help.”

Panacea presses the wand of her scanner onto the scanner pad, using it as a control stick to direct the Medi-pods. She drives them in a single file line out of the room, following behind the last one. She flips off the room light as she walks out the door. The stage lights turn off as she flips the light switch. The sound of A COMPUTER BOOTING OFF can be heard. The High-stage curtains close.

TRANSITION FROM THE HIGH-STAGE TO THE MID-STAGE

THE CAMERA DETATCHES FROM FRAMING THE HIGH-STAGE. IT PANS DOWNWARD MOVING ACROSS THE CURTAIN OF CLOUDS. DOWN IT GOES AND SOON THE TOPS OF THE MID-STAGE SETS POKE INTO VIEW. THE CAMERA CONTINUES PANNING DOWN UNTIL PROPERLY FRAMING THE MID-STAGE.

MID-STAGE: EXT. MARY MARCHHARE’S LIVING ROOM WINDOW. DAYTIME
The main window for Mary Marchhare’s house sits center stage. A large window with two smaller windows on either side framed by a wide white trim. Through the window we can see MARY MARCHHARE sitting in her living room chair watching daytime television. The background noise of DAYTIME TELEVISION can be heard. She fans herself with a paper hand fan and wipes away a bead of sweat with a crumpled tissue in her other hand. A glass of water sits on the coffee table to her side. She alternates between taking a sip of water and wiping her forehead with the tissue all the while fanning herself. The sound of TIRES ON GRAVEL sings out from off-stage. ALICE, Mary Marchhare’s pet Boston Terrier, jumps at the window barking. Mary notices the dog barking and gets up. She ushers the dog out of view, placing her in a pet crate behind her chair. As she is out of sight, THOMAS TYPEWRITER enters stage-left, walks past the bottom of the window, and exits stage-right. From off-stage we hear A DOORBELL.

MARY MARCHHARE
(off-stage ) “Coming.”

A DOOR OPENS.

MARY MARCHHARE
(off-stage) “Thomas!”

THOMAS TYPEWRITER
(off-stage) “Hi Grandma.”

The stage-lights turn off with the sound of A LIGHT SWITCH CLICKING OFF. The Mid-Stage curtains close.

FADE OUT

a new script: “The Broken Book of Beasties – Book I: A Book by Any Other Cover (part one of three)” by Thomas Typewriter, Primo Operahouse-Typewriter and Secondo Operahouse-Typewriter

The Broken Book of Beasties

———–<.thom.>———–

THE BROKEN BOOK OF BEASTIES

“Book I: A Book by Any Other Cover”

Part One of Three

By Thomas Typewriter and Primo Operahouse-Typewriter & Secondo Operahouse-Typewriter

(c) 2023

———–<:type:>———–

FADE IN

TITLE SEQUENCE
The title “The Broken Book of Beasties” appears far off in the dark screen, written in bright red flowing script. The word Beasties, unlike the rest of the title, is written in a thick slashing font. The title flies towards the camera and past the edge of the frame. The dark screen is filled with a shimmer as the following text appears in white block letters: “Book I: A Book by Any Other Cover”. It fades away in a shimmer. In the absence appears the following test: “Part One.”

PAN DOWN

The dark screen fades to light grey as the “Part One” slides off the top of the screen from the camera panning.

TRANSITION FROM TITLE TO THE OVERLAP

The dark grey shifts in tones changing to dark clouds.

CONTINUE PAN DOWN

EXT. THE OVERLAP HILLS, DAYTIME
A series of forested hills in front of a forested snowcapped mountain slides into view. This is the Overlap Hills, one of the many realms used by the great wizard Orgle. So named because they are areas of multiple different dimensions folded over each other by Orgle’s vast and great magicks until they create a pocket dimension. The Overlap Hills are not as well known as Orgle’s other overlaps such as the Overlap Hotel, the Overlap Waves or the Overlap Trail. Yet, they do contain one of his greatest treasures.
In the distance stands the Trilibris, Orgle’s special library. It appears as three different columns that seem to fuse with each other but also separate creating a kind of hyper-dimensional hourglass shape.

SHIFT TO XLS OF THE TRILIBRIS

CUT TO LS OF THE TRILIBRIS

CUT TO MS OF THE TRILIBRIS

CUT TO CS OF THE TRILIBRIS DOORS

TRANSITION FROM THE OVERLAP HILLS TO THE TRILIBRIS

ENTER THE BUILDING AND MOVE TO THE MAIN ROOM THROUGH A SERIES OF QUICK CUTS AND FADES

INT. THE TRILIBRIS MAIN ROOM, DAYTIME
The Main Room is a teardrop shaped dome. The walls are covered in bookcases with a second story also filled with bookcases. Spiral staircases are scattered around the circumference. The bookcases are designed in a unique way that books are stacked horizontally and vertically giving the impression of the folds in a human brain. The center of the room is a large open space filled with thick tables and chairs. The top of the dome is glass, stained a light blue, allowing natural light to illuminate the space. The bookshelves are illuminated by pendant lights within the rows. Each desk has a bulbous table lamp to illuminate in case the dome is not allowing enough light. Across from the entry way the bookcases stop. A large alcove is built into the wall. A dark wood wall decorated with gold and brass metal in long blocky snaking patterns illuminated by two torches. In the center of the alcove is a podium holding THE CODEXIAN. A very special book, it is separated off from the rest of the main room by golden chains and small golden pedestals. A “Do Not Disturb” sign hangs off the chains.

CUT TO LS OF THE CODEXIAN’S ALCOVE

CUT TO MS OF THE CODEXIAN’S ALCOVE

CUT TO MS OF THE CODEXIAN

The Codexian is a thick book, with covers of a purple stone and thick leather binding. The front cover has a vertical row of three circles made from gold wire on the binding side. The other side is a snaking angular pattern similar to the patterns on the alcove walls. The pattern snakes down to two horizontal lines across the bottom portion of the front cover.

CUT TO CS OF THE CODEXIAN

A TRIUMPHANT MYSTICAL MUSICAL SCORE plays. The score plays a few moments and then it stops with A RECORD NEEDLE SCRATCH.

PAN TO LEFT OF THE CODEXIAN.

A GREY MOUSE crawls up onto the podium. It tentatively approaches the Codexian.

CUT TO MS OF THE GREY MOUSE

The Grey Mouse sniffs along the Codexian, moving to the top corner. It starts to nibble on the edges of the pages.

THE CODEXIAN
“OWWWW!”

CUT TO MS OF THE CODEXIAN

The Round circles on the left of the cover open revealing non-organic golden eyes. The two golden lines along the bottom of the cover move as if lips or a mouth. The Grey Mouse stops chewing.

THE CODEXIAN
“Who did that?”

The Grey Mouse steps away from the Codexian

THE CODEXIAN
“Come on, I know your there. Who is biting me!”

The Codexian’s eyes scan around the room. Ultimately they settle on the Grey Mouse.

THE CODEXIAN
“Oh, hello there. Were you the one chewing on my corners?”

The Grey Mouse blankly looks at the Codexian. It sneezes. A golden shimmer flickers in the air.

THE CODEXIAN
“Bless you.”

The Grey Mouse stands upright and nods at the Codexian.

THE CODEXIAN
(to self) “Well that’s new.” (to the Grey Mouse) “Let’s try this. Maybe what your truly hungry for is a story. If I tell you a story will you stop chewing on me.”

The Grey Mouse nods and then sits down.

THE CODEXIAN
(to self) “Definitely new.” (to the Grey Mouse) “I will need to open up to tell the story, so you may want to adjust your position.”

The Codexian opens and the Grey Mouse moves to the bottom of the podium top. The pages start to move, quickly moving to the middle of the book in a blur.

THE CODEXIAN
“Ahhh, here we go.”

The Codexian is open to a set of pages bordered in golden illumination but the actual area inside the border is blank.

THE CODEXIAN
“The Broken Book of Beasties.”

From somewhere in the Trilibris A CHIMING TONE rings out. The blank page starts to fill with an illustration in a style that is a mix of woodcut block print and midieval illuminated scripts. A vast city fills the page.

TRANSITION FROM THE LIBRARY TO AN ILLUSTRATED STORYBOOK STORY

PAN IN ON ILLUSTRATION TO FILL THE FRAME

THE CODEXIAN
(voice-over) “Once there was a vast city filled with magic, wonder and charm.”

The illustration changes to the city in ruins with a giant burst of light exploding from the center of the city. Prismatic storm clouds fill the sky, raining storms down on the city.

THE CODEXIAN
(voice-over) “The city of magic became a city of too much magic, as the Great Rupture ravaged the city. Magic rained down like storms melting what was known and unknown equally.”

The illustration changes to people on hills outside the city fleeing. The city gripped in storms can be seen in the distance.

THE CODEXIAN
(voice-over) “Those who were able fled the city. The Great Rupture lasted decades driving one group further and further from the city.”

The illustration changes to a long stretch of landscape. Hills on the right give way to grasslands, then forests, and then mountains to the right. A group of refugees appears in the hill section. Fade to the group in the grasslands section and prismatic storms in the hills. The illustration changes more with a fade to the refugees in the forests The prismatic storms now fills the hill and grassland sections. The illustration shifts again. The refugees are now in the mountains section. The prismatic storm fills the hills, grassland, and forest sections. The illustration changes one last time. The refugees are gone and the prismatic storm fills the entire page. A THUNDER BOLT CRACKS. The Codexian turns the page.

THE CODEXIAN
(voice-over) “Past landscapes that ate lives, the refugees found a place of safety, or at least which they hope offered peace.”

The illustration area is filled with many tree branches. Colorful flowers grow along the base of the trees while animals can be seen peeking their faces out of the upper branches. The illustration changes with the trees sliding. They part in the center moving left and right. In the center of the screen sits a valley made from five rivers feeding into a lake in the center. There is a large island in the center of the lake along with a few small islands in sandbars scattered around the lake. The illustration changes again with the sun emerging in the clouds above the valley. Bright sunlight beams across the page. The illustration changes one last time with the illustrations of the refugees moving in from the left and right side of the frame and walking down to the valley. The Codexian turns the page.

THE CODEXIAN
“Having found sanctuary, the people set about building a new home for themselves.”

The illustration is blank but then small illustrations of people enter from the left and right sides. They break off into five groups, with the fifth group in the center made from the remaining few from each group. Each group then disappears into a cloud of construction dust. CONSTRUCTION SOUNDS can be heard. Slowly simple houses emerge from the construction dust. Once a house is finished the construction dust cloud disappears and the group looks at their work. Once all five houses are completed, the people CHEER.

THE CODEXIAN
“And grow they did. It was as if some creative spirit had been unleashed.”

The small people in the illustration then go to the area behind the houses and start constructing again. Rows of houses emerge from the dust. Once a house is finished, each group builds another behind it. Soon the houses recede into the distance. The construction dust finishes and the houses sit. The sun sets and the people go into their homes. The stars come out and then dawn breaks. Small people exit their houses and do daily chores. The sun rises and sets. Everyone goes back to bed. The day/night cycle speeds up to a blur until sixty days have passed. Time returns to its regular speed on the sixtieth day.

The illustration shifts zooming in on a house in the background. A lady leaves at sunrise and walks two houses down to a bakery. She enters the shop and starts baking. Smoke starts to emerge from the bakery’s chimney. As the sun rises to mid-morning, the sign in the window changes from closed to open. The illustration changes to looking in through the window of the bakery. The bakes stands at the counter.

THE CODEXIAN
“And while everyone else was moving forward, one person was stuck looking back. Little did anyone realize she would change the direction of everyone’s life.”

The illustration changes to the baker at the counter. She has a sad far away look in her eyes.

ZOOM IN ON THE BAKER’S FORLORN EXPRESSION

FADE OUT

a new script: The Great Works Project: Season 04, Episode 11 by Thomas Typewriter

scripts, The Great Works Project scripts

———–<.thom.>———–

THE GREAT WORKS PROJECT

a puppet play in many parts

Season 04, Episode 11

By Thomas Typewriter

(c) 2022

———–<:type:>———–

FADE IN TO BLACK

From the bottom center of the screen scrolls up the following text: “04-11”. It continues upward, pausing briefly in the center then exits off the top of the frame.

FADE OUT

FADE IN

INT. B-MOUSE’S OFFICE, EVENING

LS OF B-MOUSE DOWN THE END OF THE AISLE

B-Mouse sits at a simple semi-circular writers desk in the center of his office. Stacks of blank notebooks sit to the side of the desk. He has one open, pen in hand ready to write. Rows of bookcases line the room on either side of his desk. His desk is set up in a center aisle made from the rows of book cases. The bookcases are filled with alternating rows of books and banker boxes. At the back of the center aisle is visible the door to B-Mouse’s apartment. On the door hangs a motivational poster of a giant book smashing through the middle of a brick building with the caption “Books break bricks.”

CUT TO A MS OF B-MOUSE

B-MOUSE
(thinking out loud) “In a time past. Past times. No. At the edge of a town called Smokestacks. No. Outside the town of smoke and bricks, of crowds and distraction. Not right. A witch in a town of magic.”

B-Mouse makes a wrinkled face like smelling something bad. He scribbles in his notepad.

B-MOUSE
(to self) “Outside a town of smoke and ash, whose numerous citizens call the Smokestacks, outside the shadow of the mountains made from a time past not all who escape the city seek a better life. No. How about in the cursed woods outside…nope that is just as bad.”

He stands and paces the center aisle. Back and forth. Back and forth. Back and forth. Then he pauses. Something on a shelf has caught his eye. He walks to the shelves towards the back, the back stacks, and out of sight.

CUT TO MS OF ONE OF THE SECTIONS IN THE BACK STACKS

B-Mouse walks in from stage-left. He walks over to a shelf and pulls out from a shelf of books and binders a neon splatter paint decorated trapper keeper. He opens it and peruses its contents.

B-MOUSE
“Nope.”

He puts back the trapper keeper. He grabs another from the shelf and starts to read the handwritten pages inside.

B-MOUSE
“Nope.”

He closes and re-shelves the trapper keeper. Then he spies a box on the shelf above. A simple cardboard box, with an overlapping top flap design. On one side, written in a marker with a poor penmanship is the word “Amosha”.

B-MOUSE
“What do we have here. Another relic from Thomas’ stupid years?”

B-Mouse pulls the box down. As he does, an unseen pamphlet for babysitting sitting on the top of the box falls down. B-Mouse opens the box. He shifts through the contents of the box, looking at the various index cards of juvenile drawings of anthropomorphic fantasy creatures. A few of the card he looks through include Rabbitfrog, Hand Dragon, Calibre, Eelectric, Horse Eel, Rook and Geo Wizard.

B-MOUSE
“Maybe.”

As B-Mouse considers the characters on the cards an announcement rings out over the speakers in the hallway.

Y-MOUSE
(over speaker system) “Hey everyone, lets start the emergency meeting. If you could come up to the Writer’s Room. This will probably last all night, so A-Mouse & E-Mouse should be back with the food soon.”
B-Mouse closes the box. He notices the pamphlet on the floor and picks it up.

B-MOUSE
“Now, where did this come from?”

B-Mouse reads over the pamphlet.

B-MOUSE
“We’ve never really ever done any babysitter stories. I wonder why? Probably because Thomas never babysat. (pauses) Oh wait, he was always babysitting his younger brother. (pauses) So why haven’t we written a babysitter story yet? (pauses) Maybe it’s time.”

B-Mouse holds the Amosha box one hand and the Babysitting pamphlet in the other.

CUT TO SHOT OF HIS HANDS

B-MOUSE
(moving the Amosha box closer) “But on the other hand wizards and magic are pretty cool.” (moves the Babysitter pamphlet forward in emphasis) “Yet, babysitting is something new. What to work on. Babysitter? Magic? Babysitter? Magic…”

B-Mouse moves the box so it is touching the pamphlet.

B-MOUSE
“Magic babysitter?”

CUT BACK

B-Mouse is thinking, nodding his head as the idea starts to take form.

B-MOUSE
“But we need to make it different than any of those Nanny or Poppins stories. Got to put a unique spin on it, or at least do the opposite.”

B-Mouse starts slowly walking to his desk thinking out loud.

B-MOUSE
“Okay. Lets see. Previous stories had a normal person get a magical babysitter to help. They also had kids were more out of control than evil. Okay B-Mouse, think. Think. Creativity is merely taking what exists and twisting. It is all merely a bunch of parts that can be removed and resized. Think. What can we flip. Okay. What if the kids actually were evil. Or the parents have magic but the babysitter does not. Or what if the babysitter never left. Hmm. Those are interesting. Better jot them down.”

He sets the box and pamphlet on the desk. Reaching into the top drawer he pulls out a pen and notebook. He starts jotting down ideas. He walks up the aisle towards the camera. He turns and walks off-stage stage-right. The office DOOR OPENS as he exits the office. The lights turn off. The DOOR CLOSES.

FADE OUT

a new script: “The Great Works Project: Season 04, Episode 10” by Thomas Typewriter

scripts, The Great Works Project scripts

———–<.thom.>———–

THE GREAT WORKS PROJECT

a puppet play in many parts

Season 04, Episode 10

By Thomas Typewriter

(c) 2022 thomas typewriter

———–<:type:>———–

FADE IN TO BLACK

From the bottom center of the screen scrolls up the following text: “04-10”. It continues upward, pausing briefly in the center then exits off the top of the frame.

FADE OUT

FADE IN

EXT. HIGHWAY X, DAWN
Highway X flows across a changing landscape. Vast fields of flowers and cropland give way to suburban cityscapes. The Dionysian transitions to the Apollyon. The outer edges of THE DREAM CITY manifest as a mélange of multi-story brick apartments and cathedral crowned bungalows. The E-MOBILE enters the frame driving, alone, on one side of the road. A steady stream of pastel hued cars from all different eras drive the opposite direction on the other side of Highway X.

A-MOUSE
“Must be near wake-up.”

E-MOUSE
“Must be.”

A-MOUSE
“Will Mall X still be open?”

E-MOUSE
“Oh, I’ll get us there on time. Don’t worry about that.”

E-Mouse drives faster turning at an intersection. She drives down a side street to the rounded outer lanes surrounding the Mall X. She takes the corners fast and tight, the E-Mobile threatening to tip as the wheels leave the ground only to jam back down as it swerves a new direction.

INSERT SHOTS OF E-MOUSE DRIVING AND A-MOUSE HOLDING ON BEING WHIPPED AROUND IN THE CAR.

A-MOUSE
“Over there. An entrance!”

CUT TO MS OF ENTRANCE

CUT BACK TO TRACKING SHOT OF E-MOBILE

E-MOUSE drives towards it. She turns into the parking area of the main entrance. A rogue shopping cart sits at the end of the lane. She pulls her emergency brake and spins so the tail of the E-mobile hits the shopping cart, sending it rolling breakneck towards the front door.

CUT TO CS OF EMERGENCY BRAKE BEING PULLED

CUT TO MS OF E-MOBILE SPINNING

CUT TO CS OF IMPACT WITH CART

CUT TO MS OF SHOPPING CART SPINNING OFF

CUT TO TRACKING SHOT OF E-MOBILE AND THE SHOPPING CART

She then corrects her spin and races up the lane, just behind the shopping cart.

CUT TO MS OF A-MOUSE AND E-MOUSE

E-MOUSE
“You got the list.”

A-MOUSE
“Yes. Uh, don’t you think we should park.”

E-MOUSE
“I think you should put the list somewhere real secure and be ready.”

A-MOUSE
“Ready for what?”

CUT BACK TO TRACKING SHOT

The Shopping cart hits the curb and pops into the air. E-Mouse spins the wheel of her car. As the car spins, A-Mouse’s door flips open. E-Mouse presses the release on her seat belt.

CUT TO CS OF E-MOUSE

E-MOUSE
“This!”

CUT TO FOLLOWING A-MOUSE

A-Mouse flies out of the car and lands in the shopping cart. She races towards the doors of Mall X.

TRANSITION FROM OUTSIDE MALL X TO INSIDE MALL X

INT. SOUTH ENTRANCE OF MALL X, DAYBREAK

MS OF SPACE BETWEEN THE INNER DOORS AND OUTER DOORS

The South Entrance of Mall X is a double set of four doors. The inner set of four doors leads to the south hallway of Mall X. That particular portion of Mall X has no shops but does have a gumball machine stand and a large mall map standee. The area between the two set of four doors has two soda vending machines and a set of coin operated lockers. The soda vending machines are stocked with Satellite Soda in one and Kooky Kola in the other. MR. CHICKENS, an older mall security officer leans against the inner set of entrance doors sipping a coffee. He looks at his watch and starts to pull out his large ring of keys on a retractable wire.

MR. CHICKENS
“Ahh, closing time. The best part of the day outside payday.”

Before he can reach the outer set of four doors, A-Mouse in a shopping cart explodes through the door. She blasts past him, sending him spinning, and through the inner set of doors.

TURN TO FOLLOW A-MOUSE

A-Mouse rockets down the south hallway, hits the gumball machine, does a full flip in the air, lands and goes down an escalator.

CUT TO…

INT. MALL X FOOD COURT, DAYBREAK

A-Mouse, in a shopping cart, rolls down the escalator bounces on the bottom flying out of the shopping cart. She lands and skids across the floor to The Guttenberg Bagel. She passes by a Twinkleland Family Restaurant and a Grub From Grubs Dinery. BAGEL ARTIST MELCHI stands at the counter of The Gutenberg Bagel ready to pull down the locking gates when A-Mouse skids to a stop in front of the restaurant. She throws a list into the air. Bagel Artist Melchi grabs it.

A-MOUSE
(injured) “i’d like everything on the list. to go.”

BAGEL ARTIST MELCHI
“This is a big order. I don’t think I can fill this…”

A-Mouse, from on the ground, tosses a bunch of money on the counter.

BAGEL ARTIST MELCHI
“…In one bag. In one bag is what I meant to say. We’ll get started right away. (yells to someone behind the counter) Hey, we got a big order!”

A-Mouse lays there while Bagel Artist Melchi starts preparing the order. A WHISTLE grows louder from off-screen. Mr. Chickens runs in, blowing his whistle.

MR. CHICKENS
“Hey you! Someone’s trying to break into the mall. Female. You seen her?”

Bagel Artist Melchi points downward. Mr. Chickens jumps back in surprise. He steps closer to A-Mouse and nudges her with his foot.

MR. CHICKENS
“You gave old Mr. Chickens a fright. What are you doing crashing into…”

Then there is A LOUD CRASH.

PAN 180

The E-Mobile is upside down in the middle of the food court next to the coin operated animal rides. It is upside down, slowly spinning on its dented roof. Smoke is rising from the rear wheels. E-MOUSE, thrown from the vehicle, is sprawled on the ground off to the side.

E-MOUSE
(weakly) “did we make it?”

A-Mouse holds up a thumbs up.

E-MOUSE
(weakly) “awesome. i’ll be over here if you need me.”

A-Mouse gestures another thumbs up. Mr.Chickens starts to yell at them but his voice muffles and fades out as the screen goes dark.


FADE OUT

a new script: “The Great Works Project: Season Four, Episode Eight” by Thomas Typewriter

scripts, The Great Works Project scripts

———–<.thom.>———–

THE GREAT WORKS PROJECT

a puppet play in many parts

Season 04, Episode 08

By Thomas Typewriter

(c) 2022 thomas typewriter

———–<:type:>———–

FADE IN TO BLACK


From the bottom center of the screen scrolls up the following text: “04-08”. It continues upward, pausing briefly in the center then exits off the top of the frame.

FADE OUT

FADE IN

INT. ALPHABET PARKING GARAGE
Built into the side of a mountain spreads out the Alphabet Parking Garage. Yellow lines on the ground denote thirty two parking spaces in five rows of six and one row of two. Twenty-seven vehicles are currently parked in the parking spaces, starting with the first full row. Each space has one of the various Alphabet Mice’s cars parked in it. Each Mouse has a vehicle named after the letter in the Alphabet Mouse’s name. For example A-Mouse drives the A-mobile, B-Mouse the B-Mobile, C-Mouse the C-Mobile…etc. Each vehicle incorporates the letter it is named after into it’s design.

The vehicles are parked as follows:
Row 1: The shortened row with two open spots and the three maintenance-carts.
Row 2: Numer-mobile, A-mobile, B-mobile, C-mobile, D-mobile, E-mobile.
Row 3: F-mobile, G-mobile, H-mobile, I-mobile, J-mobile, K-mobile
Row 4: L-mobile, M-mobile, N-mobile, O-mobile, P-mobile, Q-mobile
Row 5: R-mobile, S-mobile double parked, T-cycle, U-mobile, V-mobile
Row 6: W-mobile, X-mobile, Y-mobile, Z-mobile, empty space, empty space
Row 2 & Row 3 face each other. As does row 4 & 5. Row 6 stands alone.

A-MOUSE and E-MOUSE enter from a door in the mountain side of the parking garage. As they emerge, sunlight filtered through the large stain glass window over the main entrance opposite them flutters across their faces. They shield their eyes and turn away, looking towards the secondary entrance, a spiral ramp connected to the side of the parking garage. Or maybe they are looking towards the piles of construction material stacked in the corner between the two entrances. Either way they shield their eyes till walking forward and out of the sunbeams. E-Mouse walks ahead, A-Mouse trails behind.

PAN FOLLOWING E-MOUSE AS HER LONG-LEGGED STRIDE OUTPACES A-MOUSE

They walk to the second row, turn and walk to the end of the row. E-mouse, part way down the row, clicks a button on her key fob. The lights on the E-mobile blink and the doors unlock with a LOUD CLUNK CHUCK. She opens the car door, sits down, and fastens her seatbelt in one swift motion. A-Mouse can be seen further down the row, trundling on.

CUT TO SHOT OF INTERIOR OF CAR

E-MOUSE
“You ready?” (turns to see A-Mouse’s response and only then realizes she is not there.) “Where is she?”

A-Mouse quickens her pace as E-Mouse exits the car.

E-MOUSE
“Aren’t we going?”

A-MOUSE
“Sorry. Give me a moment.”

E-Mouse crawls back into the car and puts on her seatbelt. She gets a pair of driving gloves out of the glove box and reverently slides each on, one finger at a time. Pointer finger, middle finger, ring finger, pinkie…the car door opens on the passenger side. A-mouse sits down and puts on her seatbelt. She then starts rolling down her window.

E-MOUSE
“You set?”

A-MOUSE
“Yup.”

E-MOUSE
“Mind if I put on some racing music?”

A-MOUSE
“Racing music?”

E-MOUSE
“I’ll take that as a yes.”

E-Mouse turns on her car stereo. THRUMPING ELECTRONICA plays.

E-MOUSE
“Now, lets go get the bagels.”

E-mouse starts the car, its low THRUM vibrating the dashboard.

A-MOUSE
“Oh.”

E-mouse smiles and she shifts and blasts the pedal. She SQUEELS out of the parking space. A-Mouse grabs onto the door handle.

CUT TO LS OF THE PARKING GARAGE

She drives around the parking lot swerving and drifting. She lines up with the garage door. A-Mouse is holding tight onto the door handles. The E-mobile races towards the garage door, but swerves at the last moment towards the pile of construction materials. It’s piles arraigned in a ramp like shape. The E-mobile hits the ramp cresting into the air…

SWITCH TO SLOW MOTION SHOT OF THE E-MOBILE CRESTING AWAY FROM THE CAMERA UP AND TOWARDS THE STAINED GLASS WINDOW

…it CRASHES through the large stained glass window.

CUT TO REVERSE SHOT FROM EXTERIOR OF WINDOW

The intact stained glass window explodes as the E-mobile shoots through it. Shards of colored glass, small and large flicker and shimmer as they fling through the air.

RESUME REGULAR SPEED OR END SLOW MOTION

The car lands and drives away.

PAN 180 DEGREES TO WATCH THE E-MOBILE DRIVE AWAY

It drives out of sight, down the highway. Past canyon walls of layered colors the E-mobile disappears.

FADE OUT